Monday, May 6, 2013

News.

I've graduated! Yaaay.

I've got more time to work on these projects now! Yaaay.

I've got a problem where that this new operating system I was forced to get on this computer (I backed up all the translation projects beforehand, of course) can't quite seem to figure out how to run visual novels. It's unfortunately Windows Vista, and though it looks like it has the eastern languages pack, it can't even run the official demo to Mamankyoushitsu without getting an error. I'm going to try and see if I can fix this problem, though if not I'm going to go and buy Windows 7 (what I'd been using earlier) so I can actually use all this time now to work on these projects. The Mimeri patch had to be put on hold for the last semester at Uni, though it should move much faster once I figure out this problem and can get to working on it. Same with the Kukuri patch for Harapara. Then, it's on to some less erotic works, with maybe Harakano on the side. In the meantime, so... uh... anyone looking to hire a translator?

Thursday, January 24, 2013

Patch Errors?

Hello all,

It's been awhile since the last full update and I'm sorry to say this isn't one, either. However, I hear reports that at least one version of the translation patch for Mamankyoushitsu doesn't work when you finish the birthing scene with Saera; I apologize for taking so long to correct this error, though the newest version of the patch should do it:

https://www.dropbox.com/s/zlyl86w6e7nhisw/patch.rar

This also is the most up to date version of the patch, featuring some improved dialogue, some translation mistakes (Japanese text still appearing, broken dialogue options, split text) corrected, and all of Mimeri's options leading into her route translated. It also contains some of Mimeri's route its self, but not anywhere near done. Working on it.

Meanwhile, if you ever find an error or glitch or mistake (even spelling mistakes) in the translations I do, please post here or email me about them. I found out about this game-breaking glitch for Mamankyoushitsu on another board, and I would have corrected it much sooner had the posted posted about it here and not there. Anyway, thank you all for your time, and to those of you that have donated: I greatly appreciate it. After Mamankyoushitsu is complete, I believe I'd like to go into those other projects I've mentioned and put a bit more focus on Kitsune-mimi related media. I have 7 volumes of the Wagaya no Oinari Sama light novel here with me, along with  I think eight of the manga which has yet to be translated beyond chapter two. I enjoyed the series, so I think I want others that enjoyed it to be able to go deeper into it as well since, well, I doubt this series will ever get as much western attention as Haruhi or Spice and Wolf (both of which people should support the western translations of).

Thanks all

Thursday, December 13, 2012

Mamankyoushitsu Update - Honoka Mizushima Route 100% Complete!

Huzzah!

After entirely too long... again... I have finally finished the translation for Honoka Mizushima's route in Mamankyoushitsu! To install, just download the .rar of the patch from drop box here-

https://www.dropbox.com/s/zlyl86w6e7nhisw/patch.rar

and put all the files/folders directly into your Mamankyoushitsu folder, overwriting all other copies. It took quite a long time do to college and various other things, and is still unfortunately unedited. I apologize for any spelling mistakes, though it should all be easy enough to comprehend and enjoy. The next route I feel will have to be Mimeri's, as she has waited long enough. Seriously; you can see how sad she is when Kei picks Saera or Honoka.

As usual, questions, comments, concerns can be posted to this blog or emailed to me, and I should be able to answer them fairly quickly. It is now finally winter break, so I might have time enough to work more on Kukuri's route for HaraPara and make decent headway into Mimeri's path, though I make no promises whatsoever.

This patch will fully translate Saera Kanzaki's Route and Honoka Mizushima's route from Swaneye+'s Mamankyoushitsu, and includes the wordwrap patch that Bonzaimonkey was awesome enough to program. All thanks to him for that and for getting me the scripts for the game and the patch to update the game to english. If it weren't for him, this would not be possible.

If you find any translation errors or bugs or glitches, please tell me so I may correct them. I do plan on going through and revising everything in the game at one point, but not anytime soon. I like the game, the stories, the characters, but there's only so much of it I want to do at one time.

Thanks for everyone's patience, and I hope you enjoy~

If you do not still have Mamankyoushitsu installed (understandable since it's taken so long) it is available for purchase via dlsite's Japanese page or via other, alternative methods.

Friday, October 19, 2012

Progress Update

Though for all intents and purposes, I haven't been active uploading any new works or posts or anything of that matter, I have actually been working on things. As it stands, I have not yet decided on another Manga translation project (beyond the ones that I have listed as projects that I want to do; 'Tokyo Ravens, Tokyo Fox' and 'Wagaya no Oinari-sama') as I have been focusing on completing more of the Swan Eroge projects, HaraPara and Mamankyoushitsu.

In HaraPara, I am working on completing Kukuri and Inori's story routes, which, when done, will leave only Himekoi's Yuuna and Shion's routes, Haramin's Yuka's route (which I'm not too enthused about), and the Harem route to translate before it's all done. Plus perhaps translating and updating the game graphics with english translations, like the wallpaper maker. For Mamankyoushitsu, I am currently working on Honoka's route, to be followed by Mimeri/Emiko/Momo's routes and the Harem Route in whatever order. And the bad end, and graphics translations.

But words are easy; here's a look of how much is done of Kukuri's/Inori's HaraPara route (left), and Honoka's Mamankyoushitsu Route (right)-






These are the notepad files of the actual scripts I have for each route, so the space between the scroll bar and the end of the Notepad is what still needs to be translated. The scripts for the other routes still needing to be translated are about the same size for either game, so add like three or four of these files of for each game to figure out just how much work still needs to be done before either game is fully translated. I apologize for the slow speed, yet there are a number of other things I would like to focus on while working on these which causes me to not be able to devote all of my time to their translation. Though I thank you all for your continued support and comments; the feedback I get makes me feel people are interested and makes me want to do more. I also thank the guy that donated five dollars. That's pretty awesome.

As for the future, as said I've begun work on HaraKano because it has pretty nice routes and characters, and might be a bit less niche of a game project than HaraPara and Mamankyoushitsu. Unfortunately, as I've said, the game is massive. Loaded into Word, Scenario 1 for HaraKano is 522 pages long. It's script is styled like the two above, so there's a fair bit of those 522 pages that isn't anything I need to translate, but then HaraKano also has Scenario 2, Scenario 3, each seperate character's route, the Harem end, then the Special Modes and their separate character routes, plus graphics translation and everything else. Massive.

In the meantime, I wouldn't mind working on Swanmania's HaraMiko (since I've already translated it once for fun) and some Norn games as they're rather short, along with other, more story focused, less nukige eroge games, such as SaraSaraSasara, Kitsune-sama No Koisuru Omajinai, and Ore-sama no RagnaROCK and stuff. And the aforementioned Wagaya no Oinari sama Manga and lightnovels AND this other cool religious text on Inari in Shinto.

HAVING MORE TIME WOULD BE PRETTY COOL. OH WELL. Maybe next semester.

Anyway, I thank you all for your repeated support of these translation projects (I have noticed Loe Quality Translations suddenly appear on different translation websites, listings, and etc. that I did not even know existed, let alone thought to add myself to), and of course I thank Bonzamonkey for everything he's done in making this even possible. I do not know how to extract or encode KiriKiri scripts, and without him all I could do with any of these games is give a Google doc's transcription of what goes on, which is not nearly as interesting to read.

Though a quick side note: As much as I'm doing right now, if someone were to provide me with the script to Mahou Tsukai No Yoru, I am indeed such a fan of Aoko that I would find a way to work on that translation in addition to everything else. I do not mean to step on the toes of another translator's work (and if any of the things I have listed above are actively being worked on by another group, please, tell me) but the progress on its' translation seems even slower than I am (no offense), and I really would love to try my hand at it if the current group(s?) do not mind. Cause Sensei deserves it.

Friday, September 28, 2012

Swan Translation Wordwrap Patch

Bonzaimonkey has again shown how awesome he is, and found a way to wordwrap the text in Mamankyoushitsu and Harapara so the english text displays better in both windowed mode and full screen. Though there are still some errors (and the fact that I personally edited Mamankyoushitsu's beginning to better find windowed mode doesn't help), it looks and reads a lot better than it did before.

To install, download this file-

https://www.dropbox.com/s/ukcota2p8vnkssu/messagelayer.tjs

and put it in the 'patch' folder in your Mamankyoushitsu or HaraPara folders. Run .exe as usual.
I'll update the translation patches to include this, and eventually get around to fixing my fix for wordwrap for Mamankyoushitsu. Hopefully, it will work for all future Swan related translations as well. In the meantime, I have been too busy recently to work on either Maman or Harapara, though have gotten a little bit of HaraKano. I'm also considering other, non ecchi works I might be able to do as well. Thanks to Bonzaimonkey, again, for his work with this project and everyone that has supported it and LQT.

Edit: Updated the HaraPara english patch to include the Wordwrap patch in the proper folder; to install both, just install the english patch as usual.

Wednesday, September 19, 2012

HaraPara!! Toua Koizumi's Route 100% translated.

As I had some of it already done before beginning Mamankyoushitsu, I decided to complete the translation of Toua Koizumi's Route for HaraPara!! This will 100% translate Toua's route, from beginning to end. Note: This does not translate Yuka's route, which branches from Toua's.

Download the patch from dropbox via-

https://www.dropbox.com/s/f04ye6lr9gf11f9/patch.zip

Installation-
Extract the files and folders as usual into the HaraPara folder, overwritting any old files.

Harapara is Swan's 50th Anniversary game, featuring a number of Heroines from Swaneye and Swaneye+ games. For more info, check it out on the Bote moe wiki-

http://botemoe.wikia.com/wiki/HaraPara!!

As usual, thank to Bonzaimonkey for making this possible. This is a non-profit translation done with no commercial interests. I have also begun to work on HaraKano again, but it will be a long process; the game is twice the length of Mamankyoushitsu or longer, and I haven't finished that either.

If you experience a runtime error with HaraPara!! there is a chance the translation has broken your save files, and you will need to go into the savedata folder for the game, and delete all the files inside. This will erase all your save data for the game, but it should run.

Wednesday, September 12, 2012

Translation BONUS: HaraPara Natsuki's Route 100%

Also, if anyone happens to have Swan's HaraPara!! game installed, some time ago I translated 100% of the game's common route, and 100% of heroine Natsuki Suzumiya's Route with more aid from Bonzaimonkey.

The patch process is the same as Mamankyoushitsu- once you have the game installed and patched so it will run, download the english translation patch-

https://www.dropbox.com/s/f04ye6lr9gf11f9/patch.zip

Extract the file and folder, and place them both in the HaraPara folder. Run the game exe and enjoy. I don't recall if I fully reviewed the translation for spelling, grammar, and proper english, though it should be comprehensible... kind of.

If you experience a runtime error with either HaraPara!! or Mamankyoushitsu, there is a chance the translation has broken your save files, and you will need to go into the savedata folder for the game, and delete all the files inside. This will erase all your save data for the game, but it should run.

Harapara is Swan's 50th Anniversary game, featuring a number of Heroines from Swaneye and Swaneye+ games. For more info, check it out on the Bote moe wiki-

http://botemoe.wikia.com/wiki/HaraPara!!