Tuesday, December 26, 2017

A Holiday Present - HaraChuchu Kukuri's Route 100% English Patch!

I posted on the twitter that I was working on a yuletide present for everyone, and... well the yuletide doesn't end until January, so I'm still safe! It's not as large as I wanted it to be (not yet), but here you go:

HaraChuchu!! - Kukuri's Route 100% English Patch!

This patch is for Swaneye's HaraChuchu!! visual novel. It translates 100% of Kukuri's route, 100% of her epilogue route, and 100% of the common route, along with the explanations and 'route' for the special mode.

To install, simply download the patch from here:


Extract the 'patch' folder and the patch.xp3 file to your pc, then move them both into your HaraChuChu directory. You do have HaraChuchu installed, don't you? Of course you do!

Overwrite any old files, and launch the game.

Update: English menu guide is now available here:

Be warned that the English patch will not work with any save files from the original Japanese version of the game. You are advised to delete them before installing the English patch (simply delete the 'savedata' folder in the HaraChuchu directory before you install the patch).

More routes to come... soon.

Originally I wanted to do this for a Halloween release (a vampire story for Halloween? Who would have thought!), but as usual I went over time... by a month or two. Anyways, here it is.

Thank you all for supporting LQT over these increasingly many years, and for all your patience.
Junketsu Megami-sama is still in the works and is not on hold. Happy holidays, happy new year, and all that other stuff; let's work to make 2018 better than 2017. Less hatred, less intolerance, more conversation, more truth.

Thank you all again,


Edit: found one single bit of code that might make the game stop working a little after Inori appears. Suffice to say, it's been fixed. If you encountered this error, re=download the patch and overwrite the old patch with the new files.

Saturday, April 22, 2017

Junketsu Progress

Hello all,

So it's been a rather long time since I've made any sort of update on the blog (the LQT twitter is a different story), but that's pretty much because I haven't had much of anything to update with. That hasn't really changed, but after four months I might as well.

For the record, progress on Junketsu is continuing as expected. I am working on it when I'm able, though admittedly it doesn't have the highest priority when it comes to what I do on my free time - it has the second highest priority.

By my estimate, there are 128 script files left to complete the game's STORY. This excludes the child making scenes, the birth scenes, and the daughter scenes. My plan will be to complete these story segments first and release them as another beta patch (so people can figure out how to get the translation to be legible on their system set ups). After that I will focus on completing the child making/birth/daughter scenes. Once those are done and revised, I'll update the patch and that SHOULD be all of Junketsu translated.

Should be.
Here's why it might not be:

Looking through some of the script files, I notice there are a couple of text files that SHOULD contain some sort of Japanese to be translated, but only display junk characters when opened - the sort of characters that get displayed when you try to load Japanese text without East Asian language support. These files don't seem to be anything story related (they are only about two or three lines of 'text' total) and MIGHT just be chapter titles for the user's save files (each segment has its own title which displays on the save/load file select screen), but I honestly don't know. There also SEEMS to be a segment missing from the common route (the script files suddenly jump a number, from TXMP0_08_01.txt to TXMP0_10_01.txt), but I'm not actually sure. I didn't accidentally delete the file - when I run the script extractor on the base install, the missing file still isn't there. Either the script extractor isn't getting the file, or for whatever reason TXMP0_09_01.txt just doesn't exist.

In regards to the actual quality of the translation...

Junketsu Megami-Sama will read better than it looks, at least for the beta patches. I am trying to write the translation to be more fitting for how English speakers would say the lines given, and provide some scenes with a bit more exposition on what's actually going on in them (since they would read somewhat janky otherwise). Unfortunately, the Junketsu patch is not nearly so kind as the Swan patches were, and does not allow me to add or remove any lines from the script files. This means what's said on some lines in Japanese must be fit in it's entirely onto the same lines for the english translation. Japanese tends to be a lot more concise than English (for example, '中出しさせているの気持ちい' only takes thirteen characters to say in Japanese, but takes at least thirty five in english) so some of the more text heavy lines of Junketsu will in fact probably go a little off the screen.

This would be a matter of concern if the in-game english translation was actually legible, but it's not so it isn't. If you use a text hooker to grab the translation (which seems to be the only way to do it right now) it will grab the whole line of text, regardless of whether it fits on the game screen. So no worries... but it won't look beautiful.

I have no ETA for when the Story beta patch will be released. I have hopes that I have stated, but I will not make any promises. Check out the Loe Quality twitter at www.twitter.com/LoeQuality to get progress updates as they occur.

Thank you all for your continued patience with this project, as well as all your past support  Special thanks to C.P., A.N., and M.A. for their donations to LQT. They are very much appreciated.

Also, in case anyone was wondering, I unfortunately have no plans to translate Welcome to Elf-vale/Youkoso! Lewd Elf Forest. It looks like the story is cool and interesting (because I read visual novels for their stories), but I do not want to have it as another project waiting in the wings - my apologies.